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Variable Changed Roblox. I have a script that calls on a module that has textlable data for a GUI problem is the data being received from the module isn’t updating when I change which table in the module is being called upon any idea why? LocalScriptModule Variables local module = require (gameReplicatedStorageModulesGuiWeponData) local page = 1 local.

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All of this works perfect when I use global variables eg foo = require “foobar” but when I use local assignments like local foo = require “foobar” my hotswapper failes (partially)! It seems that the package gets swapped out like intended however the local variable (from the assignment above) still holds an old reference or the old value Missing robloxMust include.

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to create scripts inside of game code then use make disco objects transparency and more which change colors objects Start off by learning how strings variables and code to manipulate every few seconds & Properties Use by placing scripts Coding 1 Variables while loops to and test your an object's color.

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